The Division 2's open beta is still live, but given the patch schedule shown so far that consists of maintenance in the mornings with a patch following immediately afterwards, this might be the last update released for the open beta. It's scheduled to end on March 5th at 1 a.m. PST, so players have just one more day to try out the game. The weekend open beta started on Friday just after Ubisoft announced its plans for how the game will be supported after launch and what players can expect from the game's loot boxes and season passes.

Now we're getting a real look at exactly what that endgame chase will look like with the first reveal of gearsets. The open beta is this weekend, and while last time during the closed beta we got a glimpse of specializations and higher level gear, the preview stopped short of true ultra-endgame builds. But today Gamespot has a rather fantastic exclusive look at the first gearset from the endgame of The Division 2, the True Patriot set, which looks to be a departure from the sets of the original game. In case you have almost any issues about where by in addition to the best way to work with TD2 Credits, you possibly can email us on our own page. You should watch Gamespot's video look at the set here, but here's the basics of how it operates.

Creative Director Julian Gerighty is well aware of the travails of other similar shooters with large, always-online worlds for players to explore, and more importantly, loot for better gear and items. It's the latest in the "games as a live service," concept, where developers continue to tweak a launched game with updates, new pieces of content and new ways to stay engaged with the game for hundreds of hours after a player concludes the main story line.

This test will include three main missions that you can play on Normal and Hard mode: Grand Washington Hotel, Jefferson Trade Center, and Viewpoint Museum. The first two of those were present in the previous private betas, while the third is new to this test. It also includes five side missions, and once you've finished the Jefferson Trade Center you'll open up three level 30 characters to try out some endgame content. This beta also includes a Skirmish PvP map called Capitol Ruins, and two additional Settlement Projects.

Best of all is the actual character model. The Division understands that you do not need the player model to take up 50 percent or more of the screen when zooming in. The player isn't getting in the way of valuable information, and I wish to all that is holy that other third-person games would get the memo. A lot of the gear sets in The Division 1 were mostly just about dramatically increasing your stats for different playstyles. Rate of fire, headshot damage, shield health, gear damage, etc. While those sets still may exist, it seems that Massive is being more creative with how these sets are implemented in a way that reminds of me of yes, Diablo.